Here is a comparison of the private airfield near Starnberg. It is actually located directly next to the A95 highway near Schorn / Wangen. On Google maps it is referred to as “Privatflugplatz Wangen bei Starnberg” E533.
Took the photos in August and used those to model the buildings in 3D with Maya.
Satellite images in the game were cleaned with the SDK, so there are patches of grass without 3D grass leaves.
Still need to add some custom grass material , so that the AI can grow some blades there.
Yongphula Domestic Airport, Bhutan for MSFS
/in Games, Modelling, TexturingYongphulla Airport (IATA: YON, ICAO: VQTY) (also known as Yonphula Airport / Yongphula Airport) is a domestic airport in Bhutan, one of four airports in the country. It is located near the town of Trashigang in Trashigang District.
In game the ICAO code is VQ10.
All elements are now in game and can be downloaded at flightsim.to.
Custom buildings for MSFS Airport
/in Games, ModellingJust some screenshots of custom built buildings and other scenery items for Yongphula Domestic Airport.
WIP – Yongphula domestic airport , Bhutan
/in Games, Modelling, TexturingCurrently adding Yongphula domestic airport to Microsoft Flight Simulator.
It is located near the town of Trashigang and quite a scenic airport.
The tower and the newly added buildings are finished and ready for export.
Ahu Tongariki ( Moai sculptures ), Easter Island , Chile for MSFS
/in Games, Modelling, TexturingHandcrafted some Moai statues for the Ahu Tongariki sightseeing place on the Easter Islands.
This scenery is now in game and can be downloaded at flightsim.to.
WIP – Breezer plane model for MSFS #2
/in Games, Modelling, TexturingCurrently working on a plane model for MSFS.
It is a Breezer Sport Aluminium plane modelled with Maya. Currently texturing the cockpit.
In game render without cockpit. Need to adjust some shaders.
Privatflugplatz Wangen Starnberg for MSFS – comparison
/in Games, Modelling, TexturingHere is a comparison of the private airfield near Starnberg. It is actually located directly next to the A95 highway near Schorn / Wangen. On Google maps it is referred to as “Privatflugplatz Wangen bei Starnberg” E533.
Took the photos in August and used those to model the buildings in 3D with Maya.
Satellite images in the game were cleaned with the SDK, so there are patches of grass without 3D grass leaves.
Still need to add some custom grass material , so that the AI can grow some blades there.
WIP – Breezer plane model for MSFS #1
/in Games, ModellingCurrently working on a custom made plane for MSFS. Still need to do the texturing.
Maya screenshots:
WIP – Hangar and 3D building for airstrip – textures
/in Games, Modelling, TexturingTexturing the buildings for Privatflugplatz Wangen-Starnberg.
The buildings are modeled with Maya.
Custom A320 neo liveries
/in Games, TexturingSome custom made liveries for Microsoft Flight Simulator. Those are only for the Airbus A320 neo.
Created those liveries for fun. They are available at flightsim.to.
Easyjet
Porsche 914 in game shots
/in Games, Modelling, TexturingSome in game footage of the custom modeled Porsche 914 for Trackmania United Forever.
Polycount is 3376 tris.